{"id":143,"date":"2023-07-27T16:10:00","date_gmt":"2023-07-27T16:10:00","guid":{"rendered":"https:\/\/rel.pink\/blog\/?p=143"},"modified":"2023-07-27T15:33:25","modified_gmt":"2023-07-27T15:33:25","slug":"femdemic-is-out-now","status":"publish","type":"post","link":"https:\/\/rel.pink\/blog\/2023\/07\/27\/femdemic-is-out-now\/","title":{"rendered":"Femdemic is OUT NOW!"},"content":{"rendered":"\n<p><br>Hey everyone,<\/p>\n\n\n\n<p>Today is a special day in my life. Femdemic has been released to <a href=\"https:\/\/store.steampowered.com\/app\/2195390\/Femdemic__An_Idle_World_Feminization_Game\/\">Steam <\/a>and <a href=\"https:\/\/relattic.itch.io\/femdemic\">itch.io<\/a>, and I can (in theory) look at it with a calm mind that does not have to scream and hope that the game makes back its development costs. Today, I can release a game for a niche fetish audience and just be happy. That, of course, is all thanks to you all. When I revived the BMO TV project two years ago, I did not expect it would lead me here. While game design had been my job for years before, I had almost given up the hope that I would be able to satisfy my passion for it in a way that creatively fulfills me. I was out of money. In fact, I hadn&#8217;t made back even my rent with my games for almost two years. I was so close to finding a job at some soulless big corporation. And then you all saved me and allowed me to just make art. I&#8217;m so thankful to all of you.<\/p>\n\n\n\n<p>So&#8230; In theory, I should be calm because this launch will not break me like so many others have before, but I&#8217;m not calm at all. I&#8217;m trying my best to make this, but I still want to make the most out of it to honor your help. I have spent the last weeks crunching like crazy (I know I shouldn&#8217;t) to polish the game and to organize all of the amazing side-story releases that will accompany the launch over the next few days. I&#8217;ve written countless emails, made hundreds of variations of the banner art, and talked to the PR company daily. So now&#8230; let&#8217;s hope that this launch goes well, huh?<\/p>\n\n\n\n<p>Of course, the work won&#8217;t stop here. The next few days will surely be stressful, but right now, it&#8217;s time to celebrate.<\/p>\n\n\n\n<p>So a toast to all of you for making the launch of this game possible.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/rel.pink\/blog\/wp-content\/uploads\/2023\/07\/femdemic_tg_censored_small-1024x576.gif\" alt=\"\" class=\"wp-image-145\" srcset=\"https:\/\/rel.pink\/blog\/wp-content\/uploads\/2023\/07\/femdemic_tg_censored_small-1024x576.gif 1024w, https:\/\/rel.pink\/blog\/wp-content\/uploads\/2023\/07\/femdemic_tg_censored_small-300x169.gif 300w, https:\/\/rel.pink\/blog\/wp-content\/uploads\/2023\/07\/femdemic_tg_censored_small-768x432.gif 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Everybody who contributed more than the launch price on Patreon over the past year until last month can now generate their own Steam (or itch.io key) at <a href=\"https:\/\/www.rel.pink\/\">rel.pink<\/a>. And yes, I verified myself that those also work in Germany.<\/p>\n\n\n\n<p>And also, same as Tuesday, I have to remind you that leaving a positive review would be highly appreciated but that the Steam keys you get here will not make your review count in Steam&#8217;s eyes, which is stupid. But that&#8217;s Steam. So if you really want to help the game&#8217;s success, a review with a Steam key directly from the store would make an absolutely huge difference. But of course, I don&#8217;t expect that from anyone. You&#8217;ve earned your keys.<\/p>\n\n\n\n<p>Alright, I&#8217;ll be back with an update in a couple of days. Until then, I hope you enjoy the final version of Femdemic.<\/p>\n\n\n\n<p>Best, Rel<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hey everyone, Today is a special day in my life. Femdemic has been released to Steam and itch.io, and I can (in theory) look at it with a calm mind that does not have to scream and hope that the game makes back its development costs. Today, I can release a game for a niche [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":144,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-143","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/posts\/143","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/comments?post=143"}],"version-history":[{"count":1,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/posts\/143\/revisions"}],"predecessor-version":[{"id":146,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/posts\/143\/revisions\/146"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/media\/144"}],"wp:attachment":[{"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/media?parent=143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/categories?post=143"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rel.pink\/blog\/wp-json\/wp\/v2\/tags?post=143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}